Learn How You Can Quit Smoking – Watch This Video Right Now!

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The Marketing Of Video Game Shirts Online

Video game shirts are now marketed in a number of different ways and are specifically effectively marketed online.

There are a lot of variations of these shirts, including retro shirts. The t-shirt business in general is showing great growth, thanks to the internet as used effectively to sell a variety range of designs. The Internet also makes it easier for the budding t-shirt designer to get their design made into a shirt.

There are a number of different ways that are being utilized to market these shirts as this industry has exploded over the last few years.

1, Retailers website

A lot of these shirts are sold on t-shirt and clothing sites, there are even some specialist video gaming shirt sites. There are also sites dedicated to designing and producing your own t-shirt .. This gives the consumers a great opportunity to own something unique in the crowded world of video gaming shirts. This is the most popular way of marketing these shirts.

2, Affiliate schemes

An affiliate or affiliate marketing as it is more commonly known is where you advertise another product or service on your website and if the prospect client clicks through to the vendor's website you get a commission of what is bought. This is a simple and effective method of selling your t-shirts and lends itself very well as t-shirts are an excellent product to sell online.

Affiliate schemes in my opinion is an excellent way to sell video game shirts online as retailers will tend to do all the 'hard work' marketing and advertising shirts online to make a sale.

3, T-shirt blog sites

This has been the latest way to sell t-shirts as there now lots of blog sites reviewing t-shirts and selling them through affiliate marketing, this market is over crowded with so many blog owners use search engine marketing techniques to get their site number one .

Even though there are a lot of t-shirt blog sites, getting a shirt recommended on one of the more popular blog sites is a sure fire way to get your shirt sold in large numbers. Some blog sites are now even designing and selling their own shirts.

4, Viral Marketing via Web 2.0

Viral marketing via Web 2.0 sites is where the growth is in internet marketing. Video game shirts lends itself particularly well to this kind of marketing, as the demographics even though it is widening are similar to the type of people that play video games and wear video game shirts.

More and more businesses are now using social media sites to marketing their products / services as the growth in this area is now massive. There was a recent report stating that there is almost 250 million regular users of Facebook. According to a recent report on CNN Facebook now surpasses Google in the volume of traffic it now receives. This massive news shows the shift the way users are using the internet and the importance of social media marketing.

Remember it is not only nerdy teenagers that wear these shirts, as it is now cool and trendy to wear the shirts as video gaming is now mainstream. Overall when marketing video game shirts there are a number of possibilities on the internet.



Source by Asim J Sheikh

Video Transcoding for High-Definition Devices

If you want to be able to playback your transcoded content in high-definition players you will need to use video containers which are capable of using very high bit rates and maintain their compatibility. Video containers which are best suited for this task are AVI, MPEG-2, MKV and WMV, there are many other video containers available however these are the most compatible ones.

AVI is a very popular video container which can use several codecs in order to adjust the quality file size of your media, the most popular codecs used with AVI are DivX and Xvid, additional H.264 enhancement can be added to the encoded media but you will need to find out if your player is capable of reading transcoded files which use H.264 enhancement. The most popular tool in order to transcode video into high-definition AVI is Dr. DivX, others may also use tools such as virtual dub however this one is more complex. Dr. DivX allows you to import files and encode them using the DivX codec which has three different settings, one for portable devices, another one for home theater and the last one which corresponds to high-definition players which is the one you want to use. The bit rate for high-definition DivX files can go as high as 4000 kbps due to the compression algorithms that the code uses, if you apply several passes you might be able to get away with a lower bitrate.

MPEG-2 is also a very popular formats which can be used for high-quality video transcoding, in order to achieve good quality you will need to use a much higher bit rate compared to the AVI format, this means that you'll have to use a bit rate between 6000 to 10,000 kbps in order to get the quality, the bitrate which we have specified may seem excessive to most people however this is the bit rate used to transcode DVD media, the file size which is required to store such files will be a lot more than the AVI container.

Matroska or MKV on the other hand will allow you to transcode video into a more flexible container, one which will have all of the original features found on DVD such as subtitles, multiple audio and video streams. In order to achieve high definition using this container you will have to set the bitrate between three to 4000 kbps because the compression method used in MKV files can be just as efficient as the one used in the codecs for AVI.

If you decide to use the Windows media video container or WMV you will need to set the bitrate around three to 4000 kbps as well because the compression method used in this container is also very efficient, transcoding into WMV will allow you to save a lot of space compared to MPEG-2 which can be a lifesaver if you are transcoding a very long movie such as one of the Lord of the rings parts.

The bitrates specified in this article are in no way a standard, they are only suggestions that you can follow in order to achieve good results given that you use a high-quality source and constant bit rate, other factors which may affect the size of your file include the audio stream which may also be transcoded in order to save some space although some people prefer to encode the video and if the audio untouched in order to preserve Dolby Digital surround sound which uses many channels.



Source by George Mclovin

How Video Games Can Affect the Brain

Video games are very popular among children of all the ages. And, due to our tech pace world, it is continuing to grow even more. Children and even the adults find video games as their mode of entertainment. They play these games whenever they are getting bored or want to take a short break from their work and studies.

These games try to change the mind and mood of individuals and they feel much relaxed than before. Due to its ever-growing demand, scientists have researched to find out the effects of video games on human brains.

Video games and changes in brain

It has been found out that gaming can cause changes in many regions of the brain. Studies show some structural changes in the brain due to video games and also several changes in brain functionality and behavior.

1. Increase attention

We need focus and attention while playing a game otherwise, we will lose it. Therefore, video games have resulted in improving several types of attention in human beings, including selective attention and sustained attention. Furthermore, attention seeking regions of the brain are more efficient in gamers when compared with non-gamers, and they need less activation to stay focused on various tasks.

2. Size of the brain

Playing video games has also shown to increase the size and competence of the parts of the brain that are responsible for visuospatial skills (ability to identify visual and spatial relationships among objects). With long-term gamers who have followed a game training plan, their right hippocampus has been enlarged.

3. Gaming addicts

When talking about gaming addicts, there are some structural and functional alterations in the neural reward system (a group of structures associated with feeling pleasure, motivation, and learning). When we expose these video game addicts to any game-related signals or signs, it causes cravings and also monitors their brain’s responses.

4. Help boost your memory

Brain training games even help in boosting the formations of memories of an individual. Moreover, it also helps in improving the two other significant cognitive areas, working memory and sustained attention. These skills are maintained for 6 months after the completion of training.

5. Declining in brain-related diseases

When we talk about the diseases, each and every person wants a disease-free life. What if, it can be done with the help of a video game?

Yes, strategy-based games, have shown to promote an improvement in brain functioning among older adults and may provide some protection against Alzheimer’s disease and dementia. Also, a little brain training can help to reverse some of the age-related brain decline.

Overall, these games prove out to be valuable as it is a stress buster, improves brain functioning, cures diseases, besides being a source of entertainment. But, there is always a second side of a coin. Here, spending too much time playing the video game can be harmful for children as well as adults. Talking about the children, it can hamper their studies while weakening their eyesight as these games are played on a screen. And, adults can hamper their work while playing the games at offices.

Hence, do play a little to rejuvenate yourselves, but too much of anything can be dangerous.



Source by Kalki Kapoor

Video Game Tester Jobs Can Jump Start You on Almost Any Game Development Path

Video game QA testing may be low on the game development totem pole, just above "personal projects" you've never think about including in your resume. But used correctly, both can carry you a long way towards becoming a game programmer, story line creator, or graphics designer.

It's all about broader experience inventory and growth through progress.

It would seem fairly obvious. Look at anyone in college working towards a career in a high paying field like medicine, and what do you see them doing? That's right, working at any job in a hospital, clinic, or private practice environment (a relevant environment) which they can find. They know even a role only loosely related to the one they aspire towards in their chosen field serves as a stepping stone towards more relevant positions once the opportunity becomes available.

As is the case in medicine, software development is a industry made up of many narrow rods. If you're only focused on "qualifying for your desired role", you may end up short changing yourself in two ways. First, by not recognizing applicable experience you've already obtained through non-professional work and personal hobbies. Second, by overlooking potential resume building opportunities while limiting yourself only to the ones not available to you.

Let's look at the first problem: "not recognizing applicable experience you've already obtained".

I do not see this problem a lot in sales and marketing, regardless if it's computer entertainment sales, advertising sales, or used car sales. In fact, newer "greener" aspiring sales reps often need to learn a page from aspiring software developers about "Never put anything in your portfolio that someone would not pay you for". Where the aspiring gaming professional falls short is recognizing what actually counts as valuable to those who present their resumes and publications to. They'll often include what they consider "real job experience", such as "Manager at Macy's", or "Audits and Accounting at Wells Fargo" (either of which has anything to do with game or software development); but avoid including things like "my dorm mate and I wrote" Squares vs Circles "(an iPhone app) for fun while we were in college, it got 500,000 downloads within a month of release" (so so you are saying is, you wrote , developed, tested, and published popular and successful software on your own for fun?)

It's as if those aspiring to game development roles almost seem to have an "inferiority complex" when it comes to the kinds of experiences relevant to the gaming field. While considering any work they think of as "from a real company" with "a real paycheck attached" automatically more important important. The thing is: the person looking over your resume does not care about any of that. They're not your dad who thinks you should get a "real job", or your mom who worries about you 'spending too much time on the internet ", they are people looking for someone with experience that has to do with games . Do not discount experience because it was "just a personal project". If you want to be hired in the area of ​​game development you need to show how you have already performed successfully in game development . Whether or not you got paid, and regardless of whether or not it resembles what you or your peers think of as "a real company", "real work" or "real professional". What matters is that it was developing a game, and you completed the project as defined – or better. That's what people want to hear about.

Now take a look at the second problem: "overlooking potential resume building opportunities while limiting yourself only to the ones not available to you".

This one is a little trickier, because it requires a balancing act. You see, another important thing to remember is "Build your portfolio around a single focus". I'm not going into detail about that here, as it mostly goes beyond the scope of this article. But, it needs to be stated as it's the other end of the spectrum in so far as: on one level, you do not want to overlook potential resume building opportunities, but at the same time, you do not want to build a portfolio of non-relevant experience and garbage either.

The best way to look at it is, if you have an opportunity to work in a position which is highly relevant to your desired role in gaming – say for example story line creator – by all means favor that work over work that's less nearly related. But when such positions are scarce or highly competitive, do not overlook opportunity to work in any game development role – even if it falls outside the scope of the game development area you extremely aspire towards.

The reality is, jobs in game development are places where many come – but few may enter. There simply are not enough positions to fill in any one role for everyone who applies at the door. And even experience outside the role you aspire towards can help you as it gives you familiarity, exposure to a variety of technology, and pioneer experience with the roles of others you might have to later work with.

The lowly and relatively low paying Video Game Tester Jobs.

Compared to other gaming industry roles, video game QA tester is the lowest paying. According to the Game Developers 12th Annual Salary Survey (conducted in 2013), freelance and temporary assignment video game QA testers, with less than 3 years' experience, earn an average of $ 22,000 / yr., Roughly equivalent to $ 10 / hr. – assuming a 40 hour work week. This is due to the much lower amount of education needed to enter video game QA testing.

However, consider those "working towards a career in a high paying field like medicine", who I described at the beginning of this article; the ones taking "any job in a hospital, clinic, or private practice environment (a relevant environment)". They're doing this for a few good reasons. It helps to offset college costs, gives them a chance to gain experience and familiarization within a related work environment, and the jobs that they take are often the "lower paying roles" due to lower entry-level education requirements – which equates to ease of entry . High turn-over rates as people in these positions attain the qualifications to move on to their desired careers, make these jobs readily available. And those who later move on to higher positions will have previous industry relevant experience to add to their resumes if needed. If needed being the key. If they do not need it, or feel it would distract from experience more relevant to a particular job, they can always make less mention of it or leave it out entirely.

Which brings us to the real question – why are those seeking software development careers so averse to including video game tester jobs along the way? Think back about the "inferiority complex" among "those aspiring to game development roles" which I spoke of earlier. And the corresponding "superiority complex" among those becoming "material" for higher paying, more respected roles such as graphics designer or programmer. When people think of, for example, becoming an environmental art designer, they often think of highly sophisticated technical skills, and expensive but well-worth-it college degrees – leading to well-earned and well-respected salies. When people think of a QA tester job, they often think of someone who was lucky enough to get paid to play games.

Video game quality assurance testing is seen by many as almost a kind of "red-headed-step-child". Some treat it the same way one might treat a cheap book promising the secret to unbelievable income sold on a poorly done website alongside thin porn, payday loans, and mesothelioma related attorney services.

The reality is – a video game tester job can provide the same things to the soon to be 3D character model designer that a cleric position with a small clinic provides to the soon to be medical technician, nurse, or doctor. Video game tester jobs are readily available, industry related, work with which you can offset other costs while in school or training for your desired role, gain experience and familiarity with the software development process, and which comes with relatively low entry requirements.

Video game QA positions require only that you have a high aptitude for basic skills applicable to any job, such as attention to detail, ability to follow instructions, diligence, and being able to write reports. Yet they provide game industry experience, familiarity, and exposure to a wider variety of related technologies. Also, while QA testing may be "low paying" compared to other development roles, it's actually on par with many part-time jobs that are not even professionally connected which people typically take while working towards their desired career path.

The key is, do not look at QA tester work as a job you "do not take seriously", consider it instead as a useful tool in a strategic plan. Consider those too good to be true offers you see promising "$ 4,000 a month playing games" for some small monthly fee. These offers are usually made by assignment aggregators. Assignment aggregators are companies in the business of offering a central location for freelance video game QA testers to find temporary video game QA assignments. Whatever the promises of easy money come true or not, you could use those to get work (resume experience) handed to you even though you have not yet attained any work history or qualifications, in addition to some extra income. What you really want is for the assignments to serve as documented work history in QA Testing to support obtaining a regular entry-level position with a gaming company. You want to be able to say "I've completed projects in the gaming field" … as opposed to the other applicant who has not.

From here it depends on the options available to you, and your desired career path. If you've already chosen a career path in another game development role, then I'd recommend NOT moving all the way from freelance to full-time QA testing – as you want to focus your efforts on obtaining a job closer to your desired role . Until you do, you may wish to simply remain a freelance tester. After the lower hourly pay, this will give you the greatest flexibility and control over your time. Should you decide to become a regular part-time tester with a gaming company, the pay could actually outstrip many other non-career connected part-time jobs.

If you're still deciding when it comes to what role you want to have in game development, you may want to consider that QA testing does become more lucrative with experience – all-be-it not as quickly as in other development roles. It rises to just under $ 40,000 / year as a full-time job with 3 years' experience, and "maxes out" around $ 70,000 / yr. Not as much as the $ 85,000 / yr. you could be making as a programmer, but still fairly decent compared to other professional roles.

Video game QA testing may be the lowest paid type of work in game development. However, those aspiring for such roles as game programmer, story line creator, or graphics designer would be wise to look beyond just work related to their desired role in game development.



Source by Autumn Zajczerova

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A specialty toolbelt
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Reduce Your Business Travel Cost to Zero With Video Conferencing Solutions

Business travel cost is a nightmare for several organizations. The sales representatives are required to travel across the globe for meetings that ultimately result in more business for the organization, but regulating that cost is a serious concern for the admins and finance departments. It is primarily because the expenditure is a necessity. But what if you could just minimize that cost to nothing? What if your representatives could meet anyone around the world anytime without incurring any cost?

Technology has come a long way in the past few years and one of its fruitful offerings is Video Conferencing Solutions.

What is Video Conferencing?

Just like you carry out a conversation through your mobile devices across continents without paying a hefty amount, video conferencing is the technology that allows you to have a face to face conversation instead. Like any other technology, it has come a long way ever since the origin of its capabilities in the 1970s. Earlier, no standard protocols existed on which video conferencing could rely upon. It was an extremely expensive affair. However, with cloud technology coming in, we have extremely affordable networks. Interoperability of video teleconferencing systems is virtually guaranteed now that standards and protocols have been clearly established. This is the reason why many firms are now investing in video conferencing devices and replacing the way conferences and meetings were held traditionally. It allows the company officials to meet their clients anytime, without actually traveling to their location. In addition, they can also collaborate among themselves even when they are not present in the organization.

Which video conferencing solutions are right for your business?

Yes, it is extremely convenient and allows any organization to save a major expenditure on travel. But there are several providers in the market today which has opened up a stiff competition among them. This is partially beneficial for the customers but has also given rise to several queries:

  • What solution will be the right one for my business?
  • How is video conferencing different from remote desktop support or web meetings?
  • Is video conferencing secure to discuss sensitive information?
  • Which video conferencing solutions are available in the market for different room sizes including executive room, small meeting room, big conference room and auditoriums?
  • Is there an instance where I can use video device over Wi-Fi?
  • Can I replace my IP phone with video endpoint but still retain the same extension?
  • I have no budget to buy a license for the multiparty feature but I need the service. Is there any other option I can explore?
  • Can I use my Skype for business with Telepresence?
  • Can I call my US and UK sales persons on their mobile devices via video device?
  • How secure is video conferencing as a means of communication?
  • If my video device went down, what will I use as the SLA and backup for my device?
  • I’m having a problem connecting branch offices and meeting rooms within a single video call. How can I be helped?

These are a few of the questions that are asked by customers generally. It is difficult to answer them all by generalizing everything because every customer has a different requirement; they all have different architectures, different allocated spaces, and different budgets. To provide the perfect solution, any provider requires all the necessary details so they can analyze and suggest the best options.

Types of Video Conferencing Solutions

Board Room Video Solution

There is a wide range of solutions to all boardrooms ranging from the small (4 people) to the large (18 people) boardrooms. Products such as Cisco IX series, TX series and MX series will totally change the way you conduct your business meetings to face to face meetings at ZERO travel cost. This solution comes with some of the advanced features like Speaker Track & Presenter Track camera, HD video Quality, Screen-sharing, and presentation on different devices like smartphones, Laptops, and Tablets.

Desktop Video Solution

You can now convert your desktop into a smart workspace ideal for video/audio call, screen-sharing, and screen extension. Using Cisco EX, DX series and video phones you can connect to board room-meetings and Web call with just a click of a button.

Mobile Video Solution

A mobile video solution has opened a world of new opportunities for companies having a presence in remote locations, home-workers & customers. Cisco Jabber, WebEx, Cisco CMR and Spark solution have totally changed the way we interact with everyone.

Apart from being used for business purpose, the mobile solution will prove to be a big-time success for your educational and training verticals. It will be as easy for you as doing a call with ZERO implementation and connect to multiple people through a single call.

Video Wall

Convert your non-functional brick wall to video wall and share timely and accurate information related to our business using HD video wall.

Cloud Solution

Cloud-based video conferencing solutions are available for you depending on your industry requirement. With them, you can create your own personal meeting rooms and invite your customers and colleagues over a video conference without investing in any hardware.

It’s time to save your business meeting expenses.

A good provider will offer a free consultancy to all their consumers. They will listen to your requirements, understand them, analyze them and only then suggest you the right solution for your business segment. With a right solution, you can collaborate with your employees but also with your clients, anywhere and anytime.



Source by Anmol Rawat

Different Types of Video Game Platforms Popular Today

Video games are the most common forms of electronic games today. These provide human interaction with the help of user interface, input and output devices. Video games are played with the help of different devices namely the input controller, main console and a visual display unit. The users use a certain input device also known as game controllers to generate a visual feedback on the video device and all this is controlled by the main console.

The platforms via which video games are played have been evolving since the beginning. From simple pin ball machines to arcade machines, they have been played with different units. There are several platforms available for playing electronic games these days. The popular ones are namely: Personal Computers, Video Game Consoles and Mobile Devices.

Personal Computers

Personal Computers are one of the most convenient types of video game platforms available today. They can be desktop PCs or Laptops with special hardware configuration that helps users load up and run these games on their system. The hardware should include a powerful main memory and also a graphic processing memory known as GPU. Powerful GPUs are considered better for generating excellent output. Together with these and other common hardware of PC such as a display monitor, keyboard and mouse games can be easily played.

Personal Computers can also be configured with additional devices like joysticks to make the experience better. The experience can also be improved by connecting computers to big TV screens with the help of cables like HDMI or VGA cable that the TV supports. Together with all these, Personal Computers serve as a great gaming platform.

Video Game Consoles

Video game consoles are devices that are specially created just to play video games. They normally come with input devices such as a joystick and a main unit that does all the processing work. They usually are connected to TV screens in order to see the visual feedback of the consoles.

There are several types of consoles available in the market today. The popular ones are Xbox 360, Wii and PlayStation 3 for example. These have become a handy name for electronic game consoles. There are also handheld consoles such as Nintendo DS and PSP Vita. These handheld consoles are light in size and feature their own display unit. So, the video game consoles are another popular platform which is widely available these days.

Mobile Gaming Platforms

The rise of mobile devices introduced mobile gaming to the scene. Mobile games are played on cell phone devices or handheld tablets. These two are the main platforms for playing mobile games. Mobile games are available in various forms. The mobile games are normally built for the operating system that the phones have. Today the popular ones are Android Mobile Operating System and iOS for iPhones. There are also other mobile operating systems such as Windows Mobile and Firefox OS.

Thousands and thousands of games are available on the mobile platform. This might be due to the fact that the mobile devices are getting really popular every other day. Games are available for free or for a fee, they can be simple or even be filled with complicated high graphics. Whatever the types of games there are, they are available on mobile devices. Hence, mobile devices seems to be a promising gaming platform.



Source by Ashish Singh

Digital Video Downloads

One of the hottest trends in the cyber world is the explosions of video downloads from the Internet, to your computer, your iPod-style entertainment device, or, more and more, to your cell phone. Microsoft has launched its version, MSN Video Downloads, which gives video junkies all kinds of daily television programming, including video content from MSNBC.com, Food Network, FOX Sports and IFILM Corp., for download to Windows Mobile -based devices.

Since the launch of the Microsoft Windows Mobile-based Portable Media Center, more than 20 new content partners, including CinemaNow Inc., MLB.com, MSNBC.com, MSN Music, MTV Networks Music, Napster Inc., SnapStream Media Inc. and TiVo Inc., have agreed to make video available online specifically formatted for Windows Mobile-based multimedia devices.

People subscribing to Microsoft's premium service can select the content they want to receive from the Web site. Digital videos are downloaded daily to a Windows Media Player 10 library, ready to be synchronized with Portable Media Centers and other devices. The video content is compatible with devices that play video, and is optimized for Portable Media Centers.

Google Video lets you search a growing archive of televised content – everything from sports events to dinosaur documentaries to news programs. In addition to furnished content, Google also lets you host video from anyone who wants to upload content. The upload program lets you submit videos electronically to Google Video, as long as you own the necessary rights (including copyright, trademarks, rights of publicity, and any other relevant rights for your content). Just use the upload tool to send your videos to Google. Before going live, your video has to go through a number of steps which you can track through your account.

After uploading your video, you must enter information about your video, including its title and description. After verification, your video will be made available for users to search, preview, purchase, and play. At any time after you upload your video to Google, you'll have the opportunity to add videos, update the information about each video, or remove your video from the program.



Source by Kevin Cantera